No scripts folder in gta 5

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NET and C#, we may see what the future looks like for modding. So far, from what we know about ScriptHook, to make a mod you would have to write C++ (DLL) and complie down to. List of native functions can be found here: Lua

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Having access to these functions, their names, argument types and descriptions is part of the fun to discover and use as you grow and learn the game API.

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These are the actual functions the Rockstar devs use in the game code. After some time, the inital scripthook devs published a long list of all known 'native' functions. This model of developement requires a lot of trial and error early on as the native functions are being discovered and documented.